![]() Option 1 makes lethal tools forbidden, and option 2 makes nonlethal tools pointless. Very few games make the purely nonlethal option inherently fun – the faint satisfaction of knowing you’ve done the ‘right’ thing is balanced against how boring and time consuming the methods were, how many cool tools you weren’t allowed to use, and how utterly fake the whole charade is – you’re usually only doing it this way because you have divine knowledge that the world has been architected to make it possible. It’s probably clear from the way I’ve phrased these that I don’t find any of them entirely satisfactory.
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